The Amber Chronicles, book 4
Rating - 3: worth reading once (borrow it from a library)
The good is that it has a worthy story. The second and third books were light on plot, but
The Hand of Oberon is as strong as
Nine Princes in Amber on that front. Battles, betrayal, revelation, mystery, and a worthy villain. It is as if this were the real Amber story, of which the previous books were Shadows.
Corwin finds himself at the primal Pattern of which Amber itself is a Shadow. The spilled blood of Amber has damaged reality itself and opened the way to Chaos. Some think it would be better to wipe the slate clean and start over again. Some see themselves at the head of that new reality. Some must be stopped.
There is a limit to what I can say without spoiling plot points, and they are worth encountering in the way that Mr. Zelazny set them out. I will note two things about their character.
First, we have grand events, fantasy on an epic scale even when it is just two people talking. In a way that had not struck me before, it is a Shakespearean story that deals with royalty and almost no one else. I have become used to
Death of a Salesman stories about smaller individuals caught in grand events, often pivotal individuals or the typical band of heroes that will save the world, but still a different sort of story from an older view that focused on nobility and grand persons. See
The Misenchanted Sword or
Rosencrantz and Guildenstern Are Dead. Here we have the ruling family in the One True City and the center of the One True World, causing the universe with their shadows. And it works. Everything is larger than life, and it operates effectively on that larger scale without seeming pretentious or affected.
The usual visit to our Shadow Earth (I have been referring to it as ours, but I have no evidence of that other than its similarities and its use as a starting point. It may well be a nearby Shadow; Freud is implied to be effective) highlights that by contrast with the commonality of our non-heroic world. It also humanizes Corwin, who condescends (in the old sense of the word) to treat people as normal peers, rather than as the cannon fodder we see in his battle descriptions.
Second, events are becoming more definite. If the setting has been sketched with increasing vividness in previous books, this one takes ink and sets down solid lines. The timing of some events is still shaky, but we can give a non-spoiling reason for some ongoing shakiness: people have been lying. (Duh?)
Some still must be, and some are certainly withholding information. It is just the literal end of the universe, guys, no need to weaken your position by giving out something you can use if you win. Might as well let the other players use all their resources and started nudging yours in late-game if it looks like your team is going to lose in a close fight. (This seems to be the consensus plan.)
Before moving to the bad, I note again that this book hits closest to the core concept of Amber presented in the previous books. It embraces all the politics, intrigue, and fratricide of the third book, combines it with the high fantasy adventure of the first book, and continues the build to something bigger of the second book.
The first problem is that chapter two opens with a huge brick of exposition. It is a six-page wall of text summarizing the previous three books. This is probably necessary if you are joining the series at this point, and nice for returning readers when the series was being published over a decade, but in the collected edition it is a waste of 5% of the book. I read the whole thing expecting some new insight or observation. No, there is nothing new, so just skip it if you have understood the story up to now.
I skipped the hellride. Conveniently, the page layout and punctuation for those is unusual. The attempt at flashing images still does not work. The later description of a chaos sky does succeed.
The characters are not honest or forthright even when it would help them. And then, oddly, they explain things at great length, although there is (sometimes) still the implication that they are trying to cast history in their favor. I am undecided whether this is
carrying the idiot ball or really good characterization. This book has at least two very large examples of "you could have said something."
My major criticism is that the big conflicts are not very compelling. Roger Zelazny's sword-fights are not R.A. Salvatore's. They would be better if they were as intensively described as trips through the Pattern, rather than giving what feels like a high-level description of how the fight is going. Trips through the Pattern pale too; there is only so much you can do with "I followed a winding path. Walking got much harder and it was taxing. There were many blue sparks."
Again lapsing into cinema terms, it is a great script that needs a great choreographer. A good editor with a computer can probably make that hellride compelling too. The Pattern and the hellride through Shadow are parts of that quintessential Amber novel, but they wear after four books will limited variance in them.
I did not mention it in the previous two books, but there are still occasional editing errors in this edition. There are typos, missing lines, etc. It is perhaps one per chapter, so not bad, but more than one expects in a professional publication, particularly when a reprint has a chance to correct any such problems from the original publication.
Finally, the big reveal at the end was heavily telegraphed. The problem is immediately apparent, and the obvious answer is the right one. I spend two-thirds of the book wondering when it was coming, not whether.
That said, he did smuggle a few things by me, which I respect. It was not on the scale of
The Guns of Avalon, but I appreciate fine touches. To avoid spoiling them for you, gentle reader, I stop now.
Amazon link
Nine Princes in AmberThe Guns of AvalonSign of the UnicornThe Hand of OberonThe Courts of Chaos